- Engaging story progression from builder to detective/soldier with emotional NPC interactions.
- Extensive content offering 160+ hours of building, crafting, and community development.
- Pet DLC enhances gameplay ease, allowing continuous assistance during tasks.

1–4 players · chill
My Time at Sandrock
My Time at Sandrock is a 1–4-player co-op pick for a group that wants a story worth retelling.
energy / 100
editorial / 10
inside the game
See what your group is getting into.




It gives the group a clear job, enough room for improvisation, and plenty of opportunities for a plan to go sideways.
Get everyone in voice chat before the first bad idea.
medium sessions, 4/5 voice-chat energy, and chill vibes.
steam player signal · evidence-led
What players praise — and complain about.
- Risk of rare softlock bugs disrupting progress despite autosaves.
- Multiplayer lacks core mechanics, feeling like a separate game from singleplayer.
- Performance drops cause UI lag and slow area transitions harming shared experiences.
the group-chat forecast
What tonight will probably look like
My Time at Sandrock is a 1–4-player co-op pick for a group that wants a story worth retelling. It gives the group a clear job, enough room for improvisation, and plenty of opportunities for a plan to go sideways.
quick answers
Before your group commits
How many people can play My Time at Sandrock?
My Time at Sandrock supports 1–4 players natively.
Is My Time at Sandrock worth playing with friends?
It gives the group a clear job, enough room for improvisation, and plenty of opportunities for a plan to go sideways.
What should we know before playing My Time at Sandrock?
Get everyone in voice chat before the first bad idea.
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